Here is the list of Squidoo lenses by Lensmaster FirAugen,
shown with descriptions, pictures and topics.
This list is also available as an RSS feed too - the URL for it is shown below:
Feed URL: http://squidutils.com/lensmaster/FirAugen.rss
1. Glasses For Computer Use? Nah! Call It High Performance Digital Eyewear
Nope, it's not. Better get used to it actually, glasses for computer use will become the norm soon - but these are not your father's eye glasses, (or at least they shouldn't be). It's a whole new world for our eyes, the pixel era has displaced the print era. And digital eyewear is...
2. Stop Frying Your Eyes: Computer - Eye Strain - Glasses
computers-and-electronics - Thu, 31 Dec 2009 08:55:02
We all spend a fair amount of time in our digital world - computers, cell phones, console gaming systems, Kindles, Quick Pads. It's a whole new world for our eyes - and they ain't liking it.
The most frequent health complaints among computer workers are visual, more than 4 TIMES the rate ...
3. Do You Trust Your Computer Monitors? Eye Strain Is Bigger Than RSI!
computers-and-electronics - Thu, 31 Dec 2009 09:05:29
Computer Vision Syndrome (CVS) is the physical price we pay for the new digital universe. CVS is the term the American Optometric Association uses for the maladies arising from engaging our new digital world.
CVS can include many different effects, including headaches, dry eyes, chronic fatigue, ...
4. Eye Strain From Computers - The $2 Billion Secret
Computers & Electronics - Fri, 12 Sep 2014 05:13:20
Eye strain from computers affects 50%-90% of computer workers, of which there are 100 million, according to the American Optometric Association. 10 million primary eye care exams are provided annually in this country at a cost of $2 billion primarily because of visual problems caused by eye strai...
5. 5 Ways To Reduce Computer Eye Strain
computers-and-electronics - Thu, 31 Dec 2009 09:00:11
Think about what we've gotten used to doing - print, not pixels; focusing at books, not monitors; protection from sunlight, not artificial light. But now the digital world has been around long enough to see some of the physical effects, and we need to learn how to deal with them.
computers-and-electronics - Thu, 31 Dec 2009 08:57:06
Updated: Sun, 22 Jan 2017 20:16:12 GMT -
« Back to export page.